Post by Damian on Feb 8, 2016 9:03:30 GMT 10
In the early hours of this morning we pushed out a Windows and a Mac build for Lord Of Decay to a small list of external testers.
I'll admit it took a little longer than we had hoped, but we have learned a lot about the way our systems perform and we will be better when deploying version 0.0.0008.
A lot of effort has gone into stabalising the build to make it a bug free and enjoyable experience. However, it is still a pre-alpha and many systems are not quite right or not yet present.
Unfortunately this included the Flesh Crafting System and the ability to reanimate fallen enemies, but we are working to release these features in the next week or two.
We will be holding another social media competition to take in the second round of testers soon. Keep an eye out for more information about this.